Video Game Programming on PC
Material type:![Text](/opac-tmpl/lib/famfamfam/BK.png)
- Nil
- 005.1/G885p
![](/opac-tmpl/bootstrap/itemtypeimg/bridge/book.png)
Item type | Current library | Collection | Call number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|---|
![]() |
IIUC Central Library Reference | Reference | 005.1/G885p (Browse shelf(Opens below)) | Not for loan | 2490 |
Browsing IIUC Central Library shelves, Shelving location: Reference, Collection: Reference Close shelf browser (Hides shelf browser)
![]() |
![]() |
![]() |
No cover image available |
![]() |
![]() |
![]() |
||
005.1 A678a 2006 Art of Programming Tutorials Contest: C Programming Tutorials / Data Structures / Algorithms | 005.1 F968l 1996 Learn Windows 95 In a day | 005.1/G618g Generic Algorithms in Search,Optimization,and Machine Learning | 005.1/G885p Video Game Programming on PC | 005.1/H173c 2020 Competitive Programming:the lower bound of programming contents in the 2020s | 005.1/H173c 2020 Competitive Programming:the lower bound of programming contents in the 2020s | 005.1/H274a Algorithmics |
Video, Game, Programming, PC
Department of Computer Science & Engineering
There are no comments on this title.
Log in to your account to post a comment.